Website powered by

Train Sim World - Ruhr Seig Nord (PC)

I was responsible for the modelling, texturing and lighting of Letmathe Station, a reusable tunnel spline asset, a river dam building and a spline asset. I updated existing foliage to meet our art style, implemented baked lighting to all tunnels across the route as well as at Hagen Station.

I edited all of our foliage by updating the winter textures and adjusting the shader in UE4 so certain foliage can appear dead when the game is set to autumn.

I used 3DSMax to model Letmathe Station and a combination of Photoshop and Quixel Suite to create all the textures. I then created several decals to apply to the station which helps to achieve its worn down look. These decals needed a special shader, which I created, to work with our unique weather system.

Once the route was built, I set up all levels with tunnels as well as Hagen station to have baked lighting.

Note: Hagen Station was modelled/textured by another member of the team. Level was built by other members of the team.

Dead foliage viewed in autumn

Dead foliage viewed in autumn

Letmathe station building and track work

Letmathe station building and track work

Letmathe Station underpass

Letmathe Station underpass

Letmathe Station underpass

Letmathe Station underpass

Letmathe Station underpass

Letmathe Station underpass

Letmathe station at night

Letmathe station at night

Letmathe station at night

Letmathe station at night

Part of Letmathe Station

Part of Letmathe Station

Letmathe station at night

Letmathe station at night

Part of Letmathe Station

Part of Letmathe Station

Part of Letmathe Station

Part of Letmathe Station

Letmathe station disused platform and track work

Letmathe station disused platform and track work

Letmathe station

Letmathe station

Letmathe station disused platform and track work

Letmathe station disused platform and track work

Foliage work for summer

Foliage work for summer

Foliage work for summer

Foliage work for summer

Foliage shader work for Autumn

Foliage shader work for Autumn

Tunnel asset with baked lighting

Tunnel asset with baked lighting

Lit tunnel asset with baked lighting

Lit tunnel asset with baked lighting

Palatalised car park asset so no two car parks should look the same

Palatalised car park asset so no two car parks should look the same

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station

Baked lighting in Hagen Station underpass

Baked lighting in Hagen Station underpass

River dam Building asset, Walkway spline asset and pipe spline asset

River dam Building asset, Walkway spline asset and pipe spline asset

Rubble pile clutter asset

Rubble pile clutter asset